Unreal Engine Developer
Actively Reviewing the ApplicationsMihira Visual Labs
4–8 years
Posted 4 days ago
•
Apply by June 11, 2026
Job Description
Mihira Visual Labs is a research-driven CGI and VFX studio redefining filmmaking through AI- and ML-powered workflows. We specialize in the development and production of full-length animated films, empowering creators with cutting-edge tools to accelerate high-quality storytelling and IP creation. Our mission is to make world-class storytelling faster, more efficient, and more cost-effective — where human imagination is the only true differentiator.
Role Overview
Mihira Visual Labs is developing a next-generation Theatre Experience Platform that blends immersive visuals, interactive storytelling, and real-time control. We’re looking for an Unreal Engine Developer to join the core product development team. Your primary focus will be on designing and implementing interactive, high-performance systems for our product using Unreal Engine.
Key Responsibilities
Role Overview
Mihira Visual Labs is developing a next-generation Theatre Experience Platform that blends immersive visuals, interactive storytelling, and real-time control. We’re looking for an Unreal Engine Developer to join the core product development team. Your primary focus will be on designing and implementing interactive, high-performance systems for our product using Unreal Engine.
Key Responsibilities
- Develop and implement real-time features using the Unreal Engine C++ API, along with blueprints where applicable
- Design and build responsive, performant UI systems using the Slate system in UE
- Collaborate with cross-functional teams including creative directors, interaction designers, and technicians to ensure robust and engaging product experiences
- Maintain clean, scalable, and well-documented code
- Strong experience with Unreal Engine (C++)
- Bachelor’s degree in Computer Science, or a related field. (Equivalent practical experience will also be considered)
- Proficient with Slate for UI/UX development
- Solid understanding of real-time performance optimization
- Experience developing interactive or control-based applications
- Experience with Sequencer workflows and timeline-based animations
- Familiarity with Cine Camera Actors and cinematic tools in UE
- Knowledge of Live Link and Remote Control API for real-time device integration
- Exposure to Virtual Production pipelines and tools
- Python scripting experience within the Unreal Engine Editor
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