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Pipeline Developer — Editorial & Post-Production ( Contract)
Actively Reviewing
DNEG
Job Description
Job Description
Pipeline Developer — Editorial & Post-Production
2 Positions | Fixed-Term Contract (3 Months) | Mumbai, India (On-site)
About The Role
We are seeking two experienced Editorial Pipeline Developers to join our post-production team on a focused, time-critical engagement. These roles are immediately available. You will be working at the heart of a complex, live feature film production pipeline to solve real problems affecting editorial, VFX, and delivery workflows across multiple departments.
This is a focused engagement across three phases:
The creative editorial cut is live and multiple editorial systems are currently operating in series.
Key objectives include:
Key Responsibilities
Phase 1: Immediate Deployment
Required Skills & Experience
These positions are office-based in Mumbai, India. Candidates must be located in India and able to work from our Mumbai office for the full duration of the contract.
Given the live production context, these roles require immediate availability and the ability to hit the ground running. There will be an initial knowledge transfer period with the originating toolset developer.
What We Offer
Please submit your CV along with a brief cover note highlighting your relevant ShotGrid and pipeline integration experience. Include examples of previous work involving OTIO, Resolve or Baselight API integration, and any experience with editorial reconciliation or cut management tooling.
Pipeline Developer — Editorial & Post-Production
2 Positions | Fixed-Term Contract (3 Months) | Mumbai, India (On-site)
About The Role
We are seeking two experienced Editorial Pipeline Developers to join our post-production team on a focused, time-critical engagement. These roles are immediately available. You will be working at the heart of a complex, live feature film production pipeline to solve real problems affecting editorial, VFX, and delivery workflows across multiple departments.
This is a focused engagement across three phases:
- Phase 1 — Immediate rollout of existing tooling to resolve active pipeline bottlenecks.
- Phase 2 — Improvements, integrations, and automation across downstream departments.
- Phase 3 — Structured handover to the internal Dneg pipeline team for long-term support
The creative editorial cut is live and multiple editorial systems are currently operating in series.
Key objectives include:
- Method to reconcile clip names, timecodes, and associated technical assets (HDRI, chrome ball, lens grid, Unreal post-viz scene, camera solve) to the correct take
- Method to diff and produce change order reports
- Inability to automatically reconcile cut versions or auto-conform to new editorial passes
- Editorial tools to connect and export / import cut change propagation across: Adobe Premiere (Lipsync), DaVinci Resolve, FMP, ShotGrid, Google Sheets, Foundry Hiero, and Baselight.
Key Responsibilities
Phase 1: Immediate Deployment
- Take ownership of the existing editorial diff toolset and deploy it as-is across the production pipeline
- Integrate all editorial tools with ShotGrid as the central source of truth
- Establish automated cut change propagation to eliminate manual upload delays
- Work with the originating developer during a structured knowledge transfer period
- Extend and improve the inherited toolset to cover all downstream departments error-free and automatically
- Build robust data flows using OTIO and Python API integrations into Premier, DaVinci Resolve and Baselight
- Implement automated reconciliation of takes, timecodes, clip names, and associated technical metadata
- Ensure data integrity across editorial, VFX, audio, and on-set systems
- Collaborate with the second developer and the broader team including a third developer working on continuity tracking and SQL/FMP processes
- Produce clear technical documentation of all developed tooling and integrations
- Support a structured handover to the Dneg internal pipeline team
- Ensure all work is maintainable and extensible for long-term support
Required Skills & Experience
- Proven experience developing with ShotGrid (Autodesk Flow Production Tracking) APIs
- Strong Python skills, particularly for pipeline and API integration work
- Experience with timeline-based problems and editorial pipeline workflows
- Hands-on experience with OpenTimelineIO (OTIO)
- Python API integration experience with DaVinci Resolve and/or Baselight
- Solid understanding of database concepts and data modelling
- Ability to onboard quickly to a live production and deliver with urgency
- Strong written and verbal communication in English
- Experience in VFX, film, or episodic post-production pipelines
- Familiarity with editorial tools: DaVinci Resolve, Hiero, Baselight, Premiere Pro
- Experience with FMP (FileMaker Pro) or similar production management databases
- Understanding of on-set data and continuity tracking workflows
- Experience forking and extending an existing codebase within IP constraints
- Knowledge of HDRI, lens grids, camera solve workflows, or virtual production (VP/Unreal post-viz)
These positions are office-based in Mumbai, India. Candidates must be located in India and able to work from our Mumbai office for the full duration of the contract.
Given the live production context, these roles require immediate availability and the ability to hit the ground running. There will be an initial knowledge transfer period with the originating toolset developer.
What We Offer
- The opportunity to work on a high-profile, complex production pipeline at a leading VFX studio
- A focused, high-impact engagement with clear deliverables and phased success criteria
- Collaboration with experienced pipeline, editorial, and VFX professionals
Please submit your CV along with a brief cover note highlighting your relevant ShotGrid and pipeline integration experience. Include examples of previous work involving OTIO, Resolve or Baselight API integration, and any experience with editorial reconciliation or cut management tooling.
Required Skills
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