3D Artist (Maya/Blender)
sociologiq digital solutions
Job Description
Job Opening: 3D Artist(Blender / Maya) (Fresher – 2 Years)
(Urgent Hiring)
Location: Candidates from Nagpur are highly preferred(On-site)
Experience: 0–2 Years
Employment Type: Full-Time
Salary: 1.8 LPA to 4 LPA
About the Role
We are looking for a creative and passionate 3D Artist to join our team. The ideal candidate should be capable of creating high-quality 3D models, realistic textures, and optimized assets for games, AR/VR experiences, product visualization, digital twins, marketing content, and real-time applications. Freshers with a strong portfolio are encouraged to apply.
Key Responsibilities
Create high-quality 3D models of environments, props, machinery, furniture, and other assets.
Perform UV unwrapping and apply PBR textures/materials.
Optimize assets for real-time performance in Unity or Unreal Engine.
Maintain clean topology, efficient polygon count, and proper file organization.
Collaborate with developers and designers to deliver production-ready assets.
Revise and improve assets based on feedback.
Required Skills
Good knowledge of Blender (preferred) or Maya/3ds Max.
Understanding of modeling, UV mapping, and texturing.
Basic knowledge of PBR workflow.
Strong understanding of low-poly optimization.
Basic familiarity with Unity or Unreal Engine.
Good attention to detail and willingness to learn.
Preferred Skills
Experience with Substance Painter.
Hard-surface modeling.
Basic animation or rigging.
Knowledge of LODs and game asset optimization.
Eligibility
Diploma/Bachelor's degree in Animation, Multimedia, Game Design, or a related field.
0–2 years of experience.
Freshers with an impressive portfolio are welcome to apply.
Portfolio Requirement
Please include a portfolio showcasing:
3D Models
Game-ready Assets
Wireframes
Textured Renders
Personal or Academic Projects
Join us and build immersive experiences for Games, VR, AR, and Industrial Simulations.
Apply here:
https://rb.gy/0a9o02
Or you can mail on
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