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Build and DevOps Engineer for Compilers
Actively Reviewing
NVIDIA
Job Description
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a distinctive heritage of innovation driven by outstanding technology—and incredible people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Join our team and discover how you can build a lasting impact on the world.
NVIDIA is looking for a world-class engineer to join its Compiler Build & DevOps team. The position would be part of a team that implements and maintains sophisticated tools, that improve development workflows and overall productivity.
What You'll Be Doing
You will be working closely with compiler development and verification engineers across the globe on tasks related to:
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 140,000 USD - 224,250 USD for Level 3, and 168,000 USD - 270,250 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
, , JR2018968
NVIDIA is looking for a world-class engineer to join its Compiler Build & DevOps team. The position would be part of a team that implements and maintains sophisticated tools, that improve development workflows and overall productivity.
What You'll Be Doing
You will be working closely with compiler development and verification engineers across the globe on tasks related to:
- Improving automated build pipelines and processes, of compiler system software for NVIDIA processors.
- Developing DevOps tools and workflows, using Nvidia proprietary and other innovative technologies to help build better CI/CD workflows.
- Crafting efficiency and usability improvements across Nvidia proprietary products that will help streamline various release workflows across Nvidia.
- Be in the critical path supporting thousands of developers as well as intimately understanding the values of predictability, automation and reliability.
- Propose enhancements based on safety, compliance and other requirements.
- Bachelor/Master’s degree in computer science or computer engineering or equivalent experience
- 3+ years' work experience in software development or DevOps organization.
- Proficiency in Docker, Jenkins (Groovy), GitLab CI/CD, Artifactory, Ansible, and Kubernetes
- Proficiency in version control systems (e.g. Perforce, Git)
- Have experience using GNU Make, CMake, Bazel, or other build tools
- Programming skills: Python, Perl, or Bash
- Excellent problem-solving and critical thinking abilities
- Experience writing and maintaining complex software build systems.
- Ability to self-manage, lead technically, and communicate optimally
- Programming skills: C/C++
- Compiler Domain Expertise: Have an understanding of how compilers work and how compilers are implemented.
- Knowledge of static and dynamic code analysis and coverage tools like Coverity, Bullseye and VectorCAST.
- Experience with distributed build systems
- Strong interests towards groundbreaking technologies and ability to take initiatives and drive them across multiple functional teams.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 140,000 USD - 224,250 USD for Level 3, and 168,000 USD - 270,250 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
, , JR2018968
Required Skills
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